Christmas in gaming
Dec. 21st, 2011 03:20 pmOver recent years, the dissemination of game content has shifted from a single complete and finished product in a cartridge or on a disk, to a first release version that then has updates added at various later points. This is even becoming true of consoles, such as XBox Live and PSN games. Whilst there are debates about whether it means paying players are the new beta testers, rushing releases and suchlike, one thing that has caught on this year especially is the idea of seasonal updates.
In short: christmas has come to a video game near you.
MMOs
MMOs have had this sort of content for years, with plenty of titles adding in bits and pieces ranging from encounters to phat lootz to social costumes. Halloween and Christmas seem to be the most popular and this year is no exception with just about everything on the market going for it. Even EVE Online gets in on the act, though these days they have restricted it to gifting each account with some sort of present item such as a ship or an implant.

The MMOs I have dealings with all have Christmas festivities in some form or another. Anarchy Online has present-dropping leets in tower fields, big christmas trees in the main cities and a series of minigame encounters around a tongue-in-cheek storyline about aliens (lead by the commander Grin'Cha) infiltrating Santaleet's workshop to spread throughout the planet... Rift has had a three phase Fae Yule event going on for the last month or so and and the final phase is due to being any day now, revolving around the newly-freed Fae going overboard in celebrating the rites of Grandfather Frost with gifts, special footholds and costumes. Champions Online has costumes and perks associated with defeating armies of misfit toys, and the final part of an adventure pack series with a wintry theme.
Elsewhere
But it's not just MMOs. Game all across Steam have popped up free DLCs with christmas content ranging from decorations for the Tavern in Dungeon Defenders to a new map with its own achivement and music in Sanctum*. Killing Floor has christmas-skinned zombies, to follow up their Halloween themed DLC. Bunch of Heroes also has a holiday pack... You get the idea.
It's even becoming present in mobile gaming: Alchemy Classic just updated with a christmas addition set, chaging the backgrounds to be festive and adding some 50 new combinations for christmas and yule related items, like Coniferous trees.
But...
Of course with a fixed theme such as Christmas/Yule, there's only so much you can do based on the same hashed-out old tropes (trees, presents, candy canes, snow etc) and it is all a bit jarring with the setting of each game unless it's based in the real world and the here and now. Ultimately it's why Eve Online moved it's christmas celebrations out of game, so to speak (although it was fun pelting the devs with snowballs in my destroyer). It's all just some silly fun, though, and it can make a change in the scenery from the rest of the year.
*For the record, Sanctum devs can't sing. It is funny though.
In short: christmas has come to a video game near you.
MMOs
MMOs have had this sort of content for years, with plenty of titles adding in bits and pieces ranging from encounters to phat lootz to social costumes. Halloween and Christmas seem to be the most popular and this year is no exception with just about everything on the market going for it. Even EVE Online gets in on the act, though these days they have restricted it to gifting each account with some sort of present item such as a ship or an implant.

The MMOs I have dealings with all have Christmas festivities in some form or another. Anarchy Online has present-dropping leets in tower fields, big christmas trees in the main cities and a series of minigame encounters around a tongue-in-cheek storyline about aliens (lead by the commander Grin'Cha) infiltrating Santaleet's workshop to spread throughout the planet... Rift has had a three phase Fae Yule event going on for the last month or so and and the final phase is due to being any day now, revolving around the newly-freed Fae going overboard in celebrating the rites of Grandfather Frost with gifts, special footholds and costumes. Champions Online has costumes and perks associated with defeating armies of misfit toys, and the final part of an adventure pack series with a wintry theme.
Elsewhere
But it's not just MMOs. Game all across Steam have popped up free DLCs with christmas content ranging from decorations for the Tavern in Dungeon Defenders to a new map with its own achivement and music in Sanctum*. Killing Floor has christmas-skinned zombies, to follow up their Halloween themed DLC. Bunch of Heroes also has a holiday pack... You get the idea.
It's even becoming present in mobile gaming: Alchemy Classic just updated with a christmas addition set, chaging the backgrounds to be festive and adding some 50 new combinations for christmas and yule related items, like Coniferous trees.
But...
Of course with a fixed theme such as Christmas/Yule, there's only so much you can do based on the same hashed-out old tropes (trees, presents, candy canes, snow etc) and it is all a bit jarring with the setting of each game unless it's based in the real world and the here and now. Ultimately it's why Eve Online moved it's christmas celebrations out of game, so to speak (although it was fun pelting the devs with snowballs in my destroyer). It's all just some silly fun, though, and it can make a change in the scenery from the rest of the year.
*For the record, Sanctum devs can't sing. It is funny though.