I played a lot of minecraft until about 2 weeks ago. I still enjoy it, but I find single player boring after a while and I have yet to find a multiplayer server I truly feel at home on. Most of the servers are completely empty or they're so full that they have to extremely limit what you can do or everyone lags out.
I've recently unsubbed from EVE as well. Again. I keep flitting back to it, determined that I will like it this time, but I always have the same problems. I find it difficult to make any ISK as I'm trapped in Empire, but I can't go to low-sec because I can't afford the losses learning to PvP. On top of that PvE is so bloody dull! Every single mission is just a variation on flying to some empty space and shooting down some slightly different looking ships, and once you figure out how to beat an individual mission it takes absolutely all the (minimal) challenge out of it entirely! :-/ As for mining, that will always be dull (corp mining operations slightly less so for some reason). With all of the above already wearing me down the latest CCP Incident was the straw that broke the camels back.
I briefly considered returning to Anarchy Online. Then I remembered what a horrible grindfest it was, even with the expansions that give a million times more XP per kill than the froob areas. In fact I've not played AO since before they started buffing the graphics I think. Sadly even with the graphics buff it's never going to be as pretty as many newer games.
I haven't tried Rift. After being completely burned by getting FFXIV and Aion when they were new and being so totally let down I wasn't willing to try it a third time.
There are no other MMOs that really grab my attention at the moment. I think I'm very much a niche market though, I want an in-depth crafting system that is also not so overly complex that you need a manual to understand what's going on and doesn't require you grinding on mobs to pick up rare items, but where the items you make are also of use and aren't superceded immediately by any old tat you pick up off the next mob. I'm all for item-degradation in games as a way for there to always be a market for new items, it would certainly make end-game content for WoW clones interesting if their uber-gear was time limited and required you to keep re-acquiring it. I am also completely over PvP, but only because it's always rife with griefers who gank individuals in large packs and/ or are completely over-powered in levels and gear. If PvP in MMOs had a more balanced playing field (such as being completely unable to attack someone X levels below you rather than the kill simply being worthless) I would find it much more interesting.
Umm, anyway, I think I'll stop ranting up your comments now. :p
no subject
Date: 2011-06-29 09:58 pm (UTC)I've recently unsubbed from EVE as well. Again. I keep flitting back to it, determined that I will like it this time, but I always have the same problems. I find it difficult to make any ISK as I'm trapped in Empire, but I can't go to low-sec because I can't afford the losses learning to PvP. On top of that PvE is so bloody dull! Every single mission is just a variation on flying to some empty space and shooting down some slightly different looking ships, and once you figure out how to beat an individual mission it takes absolutely all the (minimal) challenge out of it entirely! :-/ As for mining, that will always be dull (corp mining operations slightly less so for some reason). With all of the above already wearing me down the latest CCP Incident was the straw that broke the camels back.
I briefly considered returning to Anarchy Online. Then I remembered what a horrible grindfest it was, even with the expansions that give a million times more XP per kill than the froob areas. In fact I've not played AO since before they started buffing the graphics I think. Sadly even with the graphics buff it's never going to be as pretty as many newer games.
I haven't tried Rift. After being completely burned by getting FFXIV and Aion when they were new and being so totally let down I wasn't willing to try it a third time.
There are no other MMOs that really grab my attention at the moment. I think I'm very much a niche market though, I want an in-depth crafting system that is also not so overly complex that you need a manual to understand what's going on and doesn't require you grinding on mobs to pick up rare items, but where the items you make are also of use and aren't superceded immediately by any old tat you pick up off the next mob. I'm all for item-degradation in games as a way for there to always be a market for new items, it would certainly make end-game content for WoW clones interesting if their uber-gear was time limited and required you to keep re-acquiring it. I am also completely over PvP, but only because it's always rife with griefers who gank individuals in large packs and/ or are completely over-powered in levels and gear. If PvP in MMOs had a more balanced playing field (such as being completely unable to attack someone X levels below you rather than the kill simply being worthless) I would find it much more interesting.
Umm, anyway, I think I'll stop ranting up your comments now. :p