Oct. 17th, 2011

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In the run up to (and including) Halloween, there's a lot going on in various MMOs. I'll be looking at what Anarchy Online will have going on for Halloween, what Rift is currently doing with its Ashes of History event and how Champions Online is doing with its current promotion. My time is currently focused on several things and I will be away for a chunk of next month so these won't be extensive and in depth analyses.


Champions Online has just kicked off a Free Archetype Rotation scheme whereby anyone can play a given premium (Gold) character Archetype for a week, with the Archetype in question rotating on a weekly basis. As a free (Silver) player, I'm interested in how the other side lives - and yes, I'm well aware that Golds mostly play the much more powerful Freeform characters not the limited Archetypes. Gold Archetypes are meant to be more powerful than Silver, as an incentive to shell out for access, and so I want to experience for myself first hand how this works out *.

Champions Logo


First of all, everyone can claim an extra character slot per account free. This is rather nice for Silvers who are limited to 2. Second, Cryptic claims that when the time for a given archetype is up you are given the option to retrain that character, either to the new tester Archetype or to one you ordinarily have access to. As yet I haven't decided if I'll do that or roll afresh to get a handle on things from the ground up.


Week 1: The Savage

One of the earliest Gold Archetypes, released shortly after the introduction of the Free For All model, The Savage was lauded as being very powerful for an Archetype. Good damage coupled with good survival, it was claimed, and made for a nice solo character. Strength and Constitution are the super stats and it fights at melee range (which suggests to me that Arms ought to be a good R&D field).

So, I rolled up an alien bioengineered tiger warrior (I don't do capes) and hit the Millenium City Crisis tutorial to really get my claws into things. Turns out, that's exactly what happened. For those first 5 levels until you reach the end and take down Black Talon, The Savage was DD on a stick. Serious amounts thereof. Even the crappy begining energy-builder claw attack was good damage let alone the bigger energy-consumer claw attack. I joined in the open mission at the end last of all and still came out at the top in terms of participation simply because of my DD. Black Talon fell before a whirlwind of claws that'd make the Tazmanian Devil blush and I wondered just how silly it'd get once I had my regeneration powers...

After the usual buzz about the Renaissance Centre pinging buildings, setting up some Arms-based Alien Metabolism research, getting a cone-AoE claw frenzy power (uh-oh) and Teleportation (a melee's best friend), it was time to hit up the Canadian Crisis. Plenty of the mobs here are ranged so I began to appreciate the mid-range 'come and say that to my face!' taunt, which cause them to stop shooting and run up right into my melee range that my basic energy builder claw attack has. When I got my passive regeneration power, things got really silly. The only time I wasn't overpowering everything in sight was when a flying ranged Freeform would swoop in as I was about to Frenzy and AoE oneshot my quest mobs from under me (it's the internet, people are dicks).

It was time for the final boss sequence and I figured I'd be cocky and just charge into the boss with no prior planning nor clearing out of adds. I still wiped the floor with everything simultaneously. Now some of the regular Silver Archetypes are great for this sort of situaiton too, but this was just silly. No wonder people complain the game is too easy if they're used to playing Freeform characters that are even more powerful than this Gold archetype...

Tigron - The Savage
The Savage: Tigron in his Battle Armour outfit after saving canada (level 10 power layout shown)


Overall it was a good laugh and I quite liked The Savage, though melee tends to irritate me in many games because of range issues that stem from desychning from the server. It was a lot more fun and less tedious than the low DD tank/brawler The Behemoth with a lot more survivability than the fast glass canon The Blade.

Next week

From October 20th, the free archetype trial switched over to The Void, which is billed as a vampiric/necromantic/tank/ranged/pet user thing. Hrm...

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